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is a platform for parametric design in graphic design. It documents the work of students and teachers at the Department of Design at Hamburg University of Applied Sciences (HAW), who are investigating the significance of the system as a conceptual model and design method under the title “Parametric Design in Graphic Design.”

Design is less about intuitive, even ingenious “strokes of genius” and more about a holistic and rule-based (systemic and systematic) process of gaining knowledge and shaping form. It is becoming increasingly important to be able to design dynamic systems that both guide and inspire the design process.

Parametric design refers to this design in and of systems—with rules, their modes of operation, and systematic manipulability. The research project, led by Prof. Heike Grebin, is an integral part of teaching and aims to raise awareness of design as a performative process.

Play the System brings together selected study projects in which the system plays an important role as a design method – whether analog or digital. The works are created in a fruitful symbiosis of theory, design, and technology. Socially relevant issues and positions from philosophy, art, and avant-garde design from around 1900 to the present day are repeatedly discussed.

Play the System is an invitation to become aware of the systemic competence of graphic design and to gain the maturity to use the tools of digital design critically.

Stilvorlagen. Eine Vortragsreihe zur Design und Gesellschaft

p30 / Stilvorlagen. A Lecture Series on Design and Society

archipel.mov

p3 / archipel.mov

[Re]Play the System

p25 / [Re]Play the System

Behörde für Design

p5 / Agency for Design

Rundgang. Erscheinungsbild

p26 / Annual Exhibition. Visual Identity

Politics in Motion

p24 / Politics in Motion

[Dis]Play the System

p7 / [Dis]Play the System

Abschlussarbeiten

p0 / Graduation Projects

Mode + Grafik

p16 / Fashion + Graphics

ExPo. Experiment + Position

p8 / ExPo. Experiment + Position

Stil System Methoden 1.0

p28 / Style System Methods 1.0

I Am a Museum of No Particular Type

p14 / I Am a Museum of No Particular Type

Typografie Basis: Streit der Moderne

p34 / Typography Basics: Conflict of Modernity

From Grid to Groove

p10 / From Grid to Groove

Gruppenbild

p11 / Group Picture

Type Out Loud 1.0

p31 / Type Out Loud 1.0

Wut=

p35 / Rage=

Baroque Revisited

p4 / Baroque Revisited

Listen to the Choir

p15 / Listen to the Choir

Other Books and Code

p23 / Other Books and Code

Type Out Loud 2.0

p32 / Type Out Loud 2.0

Stil System Medien

p27 / Style System Media

Moving Poster

p18 / Moving Poster

Move the System

p17 / Move the System

Call Me

p6 / Call Me

On Becoming a Filter

p21 / On Becoming a Filter

Ordnung des Wissens

p22 / Order of Knowledge

KiSS. Kinetics in Sound and Space

p9 / KiSS. Kinetics in Sound and Space

No Human Is an Island

p20 / No Human Is an Island

Hope You Like It!

p12 / Hope You Like It!

Nicht Jetzt! Magazin

p19 / Not Now! Magazine

Stil System Methoden 2.0

p29 / Style System Methods 2.0

Typografie Basis: Other Books and So

p33 / Typography Basics: Other Books and So

Annoying, Too Loud, Too Messy

p1 / Annoying, Too Loud, Too Messy

Humboldt-Kosmos

p13 / Humboldt Cosmos

Annoying—Toolkit

p2 / Annoying—Toolkit