How can graphic design be exhibited? And how can graphic design be used to exhibit graphic design? The course [Dis]Play the System explores the potential of parametric design to develop a surprising exhibition concept.
The basis of the course is Play the System, an archive of more than 400 student projects from almost 20 years of research on parametric design. The collection includes books, animated posters, and interactive graphics, as well as self-programmed design tools.
In experimental workshops, the students sharpen their understanding of rule-based design. Playful manipulation of the parameters results in new, often unexpected design variations.
The archive is explored in search of the best projects for the exhibition. The students talk to the designers about their experiences and their design practice, thus allowing personal insights to be experienced directly.
The students delve into the world of exhibition design, analyzing past events, visiting current exhibitions, and examining their curatorial strategies. These observations flow directly into the course’s own exhibition concept, which is implemented by the students themselves and celebrated in an exhibition that runs from July 17 to 20 at Kultur&Gut in Altona.