The Kiosk 3000 project is about locality in virtual space. Guided by the idea of how a digital kiosk might look and function in the future, the question arises whether a place of social encounter could be transferred to the Internet at all, since locality and neighborhood are decisive factors.
Although chance determines where a person is born and socialized, it is precisely this space that forms a fundamental order for one's life. Our own perspective is therefore always shaped by our surroundings. Space in the classical sense of a real place does not exist virtually, nor does locality. Everyone has access to the Internet, no matter where they are. Is it therefore desirable to recreate and maintain these categories? What possibilities open up when spatiality loses its meaning in the virtual world? Does the dissolution of space as a structuring element offer the possibility of reorganizing established hierarchies and perspectives?
In order to convey these thoughts, Website Kiosk 3000 collects images that the student herself has taken of her surroundings, cuts up, alienates, and reassembles. It is an attempt to visualize and simultaneously deconstruct one's own perspective.