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is a platform for parametric design in graphic design. It documents the work of students and teachers at the Department of Design at Hamburg University of Applied Sciences (HAW), who are investigating the significance of the system as a conceptual model and design method under the title “Parametric Design in Graphic Design.”

Design is less about intuitive, even ingenious “strokes of genius” and more about a holistic and rule-based (systemic and systematic) process of gaining knowledge and shaping form. It is becoming increasingly important to be able to design dynamic systems that both guide and inspire the design process.

Parametric design refers to this design in and of systems—with rules, their modes of operation, and systematic manipulability. The research project, led by Prof. Heike Grebin, is an integral part of teaching and aims to raise awareness of design as a performative process.

Play the System brings together selected study projects in which the system plays an important role as a design method – whether analog or digital. The works are created in a fruitful symbiosis of theory, design, and technology. Socially relevant issues and positions from philosophy, art, and avant-garde design from around 1900 to the present day are repeatedly discussed.

Play the System is an invitation to become aware of the systemic competence of graphic design and to gain the maturity to use the tools of digital design critically.

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p220 Lectures

In this project, four lectures examine the work and working methods of composer and music theorist John Cage. Based on his thoughts on music, experimentation, and the appropriation of chance, four of Cage’s statements on music theory are taken up and realized typographically rather than musically. This visual and creative continuation of Cage’s work attempts to create an experimental typography that has not yet existed in this form, true to the composer’s statement: “My favorite music is the music I have not yet heard.” All four experiments are based on Cage’s Lecture on Nothing and Lecture on Something. The ‘missing’ lectures—Lecture on Anything and Lecture on Everything—were created as part of the project to complete the series.