The workshop focused on the conceptual and spatial development of a fictional exhibition, placing individual design projects from the Play the System archive in a common context. Working in small groups, the participants developed a curatorial concept that highlighted thematic, media or aesthetic connections between the individual works, bringing them together under an overarching idea. The imaginary exhibition space could be physical, digital or hybrid. Each dream space included a concept paper, an analogue or digital room model, a DIN A0-format exhibition poster and a social media presence to publicly communicate the fictional exhibition.